SSE 4 – for CPUs that do not support SSE 4, it is causing the game to crash on boot (some of these area technically below min spec, but we don't want it to crash!).Whilst it resolves itself over time (~1 hour of play), we will fix this issue in a patch. Shader Cache issue – means that framerate is initially stuttering on some cards.We have updated in a patch, please restartįurther, it would be deploying hot fixes for the following issues: VC++ Redist 2010 was not included by default.No Man's Sky is an OpenGL 4.5 game, and requires latest drivers on most cards, please update.He asked players to check for following issues: He assured affected players that the company was working on resolving key issues and noted that they are also working on the crashes. It also shared links to update the GFX card – AMD and nVidia *Requires OpenGL 4.5, Intel cards are not supported. Graphics: nVidia GTX 480, AMD Radeon 7870
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